Whimsy Games raccoon mascot in a suit

Services

Are you looking for a game development team with extensive industry experience? Do you have original and exciting ideas to bring to life? Would you like your apps to be unique and innovative in gaming experience? Then Whimsy Games is your perfect choice.

4.9/5across 50+ verified reviews
34%client return rate
100+developed games

for people who already see the game

Upwork15 reviews
GoodFirms30 reviews
Clutch24 reviews
#Your starting point

We don't have one pitchPick the one that sounds like you

Two very different jobs. Different proof, different price bands, different first questions.

#Everything we build

Find the workyou came here for

Seventy service pages, grouped the way a buyer thinks: platform first, craft second, engine third, genre and working model last. Each one answers “is this the one I need?” in a line.

Platforms— what you ship on

Mobile

Overview3 services

iOS, Android and cross-platform builds

PC & Console

Overview5 services

Desktop builds and certified console releases

In-app & social platforms

6 services

Games that live inside an app someone already opens

Porting

2 services

Your game, running where it was not built to run

Free for new projects

Can't describe your game yet?Free consultation in 48 hours

Three lines is enough — your name, your email and the idea as you have it. You get back our first questions and an honest read on scope.

Get my consultation

48 h turnaround·NDA before the first call·your idea stays yours

#Proof

Work that looks likewhat you are asking for

Narrow it to your genre, platform, engine or art style, and see what we shipped there.

#Why us

Why choose WhimsyGames to game

Three questions settle it before anyone talks price: does the team hold the schedule, have they shipped on your platform, do they stay after launch. Our answers, with the numbers behind them.

Evidence 01Verified

We hold the date we quoted

4.9/5 average rating

Scope and the delivery date are fixed at kickoff. Anything that has to move is priced in the weekly call, not at the deadline.

Clutch, GoodFirms, Upwork · 69 verified reviews

Evidence 02Shipped

Built for the platform, not ported to it

4platforms shipped natively

Frame budget, memory ceiling and store requirements are set per target before the first sprint, then checked on device.

iOS · Android · Unity · Unreal

Evidence 03Measured

The team stays after launch

34%of clients come back

Live-ops, patches and store submissions run on the same contract, with the people who built the game — no handover team.

Repeat projects, last three years

We strive for excellence

Clutch awards
}{FAQ

Direct answers

Questions producers and founders ask before signing. If yours isn't here — the form below lands in our inbox, not a sales queue.

>Let's talk

Have a game in mind? Send a brief

Tell us what you're building. We'll come back within one business day with questions, a rough scope, and a 30-min call slot — no boilerplate, no sales loop.

Let's discuss my idea

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